Maybe its because the massive battleship has about the same armor as a goliath, and it takes about 10-15 defgun shots to utterly destroy. Other than that, there is the battleship, but people complain if you move it CLOSER to the objectives, since obviously, that would be a detriment to capturing them. What i'm trying to say is that the enemy ship sunk, mine didn't, but I died for no apparent reason. I remeber passing another one and engaging in combat, and after destroying it, the explosion somehow travelled the 700-900 feet and went right into the place I was piloting the ship from. No lock on torpedoes, no radar, no aiming up, even. The submarines best ability, being able to go underwater, is completley nerfed by the fact that when you do go underwater, all you can see is a background of what a submerged submarine supposedly looks like from the inside.
![battlefield vietnam ww2 mod joystick battlefield vietnam ww2 mod joystick](https://static.gamefront.com/storage/screenshots/42/files2/36805_1.jpg)
Otherwise, you get to do one of the only fun things in the game, which is to pilot really big ships. The maps are so massive that the only way across is via vehicle, which the entire team usually ends up camping because of the previous statement.
![battlefield vietnam ww2 mod joystick battlefield vietnam ww2 mod joystick](https://i.ytimg.com/vi/kfpyyTorWY8/maxresdefault.jpg)
Did I mention its just not fun? The flak turrets (essentialy the only anti-air devices in the game) take forever to actually hit something, and you need to hit a plane at least 6 times to actually destroy it, and it requires at least a football field of leading. The game itself is boring and populated by idiots (direct quotes about team damage, from people complaining about TKers: "Its the skill of the game!" "i'll come back into the room only if you turn team damage on" (to which a friend of mine replies "So you can tk us?" (he says back "Exactly! TKing is fun! Its the best part of the game") Besides that, its like the Beyonce` of games, really popular, but for no apparent reason.
![battlefield vietnam ww2 mod joystick battlefield vietnam ww2 mod joystick](https://i.ytimg.com/vi/MrCCScXdd6M/hqdefault.jpg)
Random lag on a LAN, crashes, kicks and a bunch of other crap that just sucks too. GOD! It sucks so much! It looks like someone **** in the hard drive, plugged it in and, boom, there you go. My screenname online is Janos Illin, if you see me give me a shout In summary, Battlefield 1942 is one of the greatest (probably THE greatest) FPS title ever to be released, and is worth the original price ($49.99) to buy, even years after its release.
BATTLEFIELD VIETNAM WW2 MOD JOYSTICK MODS
Many mods have also been released from various sources, although the most notorious of them are the " Eve of Destruction" mod (since been succeeded by EA's new release, "Battlefield Vietnam") and the glorious " Desert Combat" mod, which in my opinion is almost more enjoyable than the original game, and worth 7 hours to download.
![battlefield vietnam ww2 mod joystick battlefield vietnam ww2 mod joystick](https://i.ytimg.com/vi/qYK52fyMY2c/maxresdefault.jpg)
Two expansions have been released by EA since the games original debut, first of which was the "Road to Rome" expansion, which added the French and Italien forces into the gameplay, and is truly worth purchasing, and the later-released "Secret Weapons of World War 2" expansion, which, in my opinion, strayed too far from the WW2 atmosphere generated by the original title and was not very enjoyable, nor worth the money I paid for it. (The game features almost any vehicle significant to the war, allowing players to command everything from a British Sherman Battle Tank to a Japanese Battleship) Battlefield 1942 is not only a revolutionary game because of its unique style of gameplay combined with easy-to-operate controller configurations, but also because (despite comments made by my fellow Canadian, Random Hoser) it is considerably accurate historically, providing brief accounts of battles after the real victors have won, and making up a believable post-battle summaries if the winning team were infact defeated during the given battle. This game was also the first FPS style game to feature the ability to command any vehicle or stationary weapon battery the player might come across during gameplay. One of the most groundbreaking games in FPS history, allowing players to re-enact historical battles of World War 2 in surprising (if not perfect) accuracy and realism.